Front - General Tank and Self-Buff/Healing
"An always-hungry fighter who protects her friends from the vanguard. Has high HP and self-healing skills, which enable her to shield allies until the bitter end."
Shards Obtained from
Hard Mode 3-1; 7-1
PGI Quick Evaluation
General evaluation for this character's usability in certain content at 3* with Max Stats.
Grades increase from D (Worst), C, B, A, S (Best). Click here for more information on grading.
Main Story Quest / Events
Based on personal observations, tier lists (JP/CN/TW), and other sources.
Easy to ascend character that is a decent general Tank with self-healing and buffing.
Decent defense against both physical and magic damage.
UB provides a significant temporary defense buff.
Uses S2 after S1 so Pecorine will heal after taking initial first few seconds of damage.
Initial 1* Rarity means she will be stat-checked until around 3*.
Low damage output as majority of skillset is tailored for defense.
More susceptible to damage, especially without HP, compared to other Tanks due to EX Skill increasing HP rather than a defense stat.
Weaker in Arena than other Tanks due to potential for concentrated attacks.
Shards are relatively inconsistent to farm as they come from Hard Mode.
How to Party:
Pecorine can party well with most other characters but benefits from having a DPS to actually defeat the enemy.
Unfortunately, Pecorine's role as Tank is highly contested. Nozomi, Jun, Kuka, and Miyako all outperform her using their particular skills.
Max Stats at base rarity as shown in-game for current level/equipment caps.
Characters will do their Initial Pattern before entering their Loop for the remainder of battle.
Initial Attack Pattern:
Loop Attack Pattern:
AA, AA, S2, AA, S1
Skill Effect equations pulled from various sources.
Deals large physical damage to an enemy directly in front. Moderate boost to own physical and magical defense.
Deals [30 + 30 * Skill Level + 2.4 * Physical Attack] physical damage to an enemy.
Boosts own Physical Defense by [1.8 + 1.8 * Skill Level] for [18 Seconds].
Boosts own Magic Defense by [1.8 + 1.8 * Skill Level] for [18 Seconds].
Increases own magical defense by a small amount and recovers own HP by a small amount.
Boosts own Magic Defense by [0.8 + 0.8 * Skill Level] for [12 Seconds].
Recovers own HP by [5 + 5 * Skill Level + 1.0 * Physical Attack].
Deals moderate physical damage to an enemy directly in front.
Deals [20 + 20 * Skill Level + 1.6 * Physical Attack] physical damage to an enemy.
Moderate boost to own max HP at start of battle.
Boosts own max HP by [75 + 75 * Skill Level].