Middle - HP and TP Single-Target Healer and Magic Shielder
"A former holy knight that protects allies from the midguard using barriers and healing. Has skills that recover the HP and TP of wounded teammates, allowing pinpoint coverage of areas hit hard in combat."
Shards Obtained from
PGI Quick Evaluation
General evaluation for this character's usability in certain content at 3* with Max Stats.
Grades increase from D (Worst), C, B, A, S (Best). Click here for more information on grading.
Main Story Quest / Events
Based on personal observations, tier lists (JP/CN/TW), and other sources.
Awesome Support that can restore both HP and TP.
Magic Barrier from UB can protect against enemy Magic UB’s.
Magic Barrier can nullify additional Magic Skill Effects like Charm from Io or Silence from VH Dungeon Boss.
High base Magic Defense.
Easy to Ascend: Character Shards come from Dungeon Shop.
Initial 1* Rarity means she will be stat-checked until around 3*.
Requires planning to ensure first TP Recovery goes to right target.
Subsequent TP Recovery goes to party member with lowest HP/TP which can change due to RNG and enemy party.
How to Party:
Yukari parties well with anyone and everyone.
Max Stats at base rarity as shown in-game for current level/equipment caps.
Characters will do their Initial Pattern before entering their Loop for the remainder of battle.
Initial Attack Pattern:
S2, AA, S2
Loop Attack Pattern:
AA, AA, S1, AA, S2
Skill Effect equations pulled from various sources.
Deploys a barrier that negates magical damage around all allies.
Deploys Barrier that negates [18 + 18 * Skill Level] magic damage.
Recovers the HP of the party member with the lowest HP by a moderate amount.
Recovers an ally's HP by [7.5 + 7.5 * Skill Level + 1.0 * Physical Attack].
Recovers the TP of the party member with the lowest TP by a medium amount.
Recovers an ally's TP by [75 + 2.5 * Skill Level].
Moderate boost to own magical defense at start of battle.
Boosts own Magic Defense by [2 + 2 * Skill Level].