Clan Battle Beta 02

03/07/2021 - 03/12/2021

Bosses in this Clan Battle

(Stats based on Lap 1)

Wyvern

Level 60

6,000,000 HP

Physical Damage

Wyvern.png

Wild Gryphon

Level 65

8,000,000 HP

Magical Damage

Wyvern.png

Orc Chief

Level 70

10,000,000 HP

Physical Damage
Physical Defense Shred

Wyvern.png

Spirit Horn

Level 75

12,000,000 HP

Magic Damage & Shred
Stun & Knockback

Wyvern.png

Minotaurus

Level 80

20,000,000 HP

Physical Damage
Group Stuns & Burns

Wyvern.png
Clan Battle Beta 02

Top 3 Clan Scores

(Rank based on Crunchyroll-validated scores)

Rank 1:

Ethereal

269,982,879

Rank 2:

cherryboys

263,948,546

Rank 3:

Midnight

258,469,725

Total Participants:

10,675 Clans

Summary:

The second Clan Battle event was a Beta used to gauge player strength and participation. A few bosses were changed from the first Beta and the "second lap difficulty increase" mechanic was introduced.

Retrospective:

The second Clan Battle caught many players who relied on JP/CN recommendations off-guard due to the significant difference in available equipment. Combined with the second lap difficulty spikes for the bosses, scores were overall much lower than the first Beta. Overall, a successful but much more difficult CB Beta.

Tips / Optimizations

Characters At-a-Glance

The PGI Clan Battle Optimization Guide covers techniques such as Clan roles, Carryover Time manipulation, Coordinated CB Attempts, and more.


Carryover Time:

  • When executed perfectly, some Clan members will be able to effectively use 6 CB Attempts worth of time per day (540 seconds vs. 270 seconds).

  • When coordinated CB Attempts, in most cases having the highest damage dealt player exit the instance first will be correct.

  • Basic Carryover Time: a player fights the boss and defeats it within 90 seconds. They receive "90 – (Time Used) + 10 seconds".

  • Overkill Carryover Time: Players A and B both battle the boss at the same time. Player A completes their CB Attempt but does not defeat the boss. Player B completes the CB Attempt for the full 90 seconds and their damage is more than the boss’s now Official Remaining HP  due to Player A's CB Attempt. Player B will receive "[1 - (Official Remaining HP at Current Time) / (Damage Dealt)] * 90 + 10 seconds".

  • Overkill Carryover Time, but sub-90 Seconds: Players A and B both battle the boss at the same time. Player A completes their CB Attempt but does not defeat the boss. Player B completes the CB Attempt but does not use the full 90 seconds (i.e. they would have defeated the boss regardless), and naturally, their damage is more than the boss’s now Official Remaining HP due to Player A's CB Attempt. The player will receive "[ (Time Used) / 90 - (Official Remaining HP at Current Time) / (Damage Dealt) ] * 90 + 10 seconds" to use on another boss.

Physical DPS Characters
The workhorses of Clan Battle damage!

Akino

Makoto

Arisa

Mimi

Djeeta

Rei

Eriko

Shiori

Hiyori

Suzuna

Kaori

Tamaki

Physical Defense Shredders

Pair with Physical DPS Characters for extra damage!

Ayane

Yuki

Jun

Makoto

Mitsuki

Saren

Shinobu

Tanks

Characters that absorb damage. Not every battle needs a Tank!

Nozomi

Miyako

Kokkoro

Jun

Supports

Characters that can impact Action Speed, TP Generation, or Boss Actions.

Ayane

Saren

Chika

Tamaki

Io

Yukari

Maho

Yuki

Misato

Nozomi

Healers

Characters that keep the party alive. Use as necessary!

Akino

Chika

Maho

Misato

Yukari